Category Archives: COMPUTER SCIENCE

It contains many computer science project topics with abstraction and softwares required to implement the projects and many latest project topics

Aqua Communication using Modem

          While wireless communication technology today has become part of our daily life, the idea of wireless undersea communications may still seem far-fetched. However, research has been active for over a decade on designing the methods for wireless information transmission underwater. Significant progress has been made in terrestrial sensor networks to revolutionize sensing and… Read More »

Implementation of Hamming code

The theory of error detecting and correcting codes is that branch of engineering and mathematics which deals with the reliable transmission and storage of data. Information media are not 100% reliable in practice, in the sense that noise (any form of interference) frequently causes data to be distorted. To deal with this undesirable but inevitable situation,self correcting codes are constructed by combining data bits with a number of redundant check-bits, which together are referred to as codewords.

Implementation of QUEUE

Project is on implementation of queue using triangle as an element. Queue is a data structure which works on FIFO (First In First Out) technique. The triangles are inserted as elements by assigning color and side to each element(triangle). Triangles will be placed one above another by keeping first inserted triangle at the bottom and the successive elements on top of it.

High Speed Data Transfer using Performance Adaptive UDP

     New types of specialized network applications are being created that should be able to transmit large amounts of data across dedicated network links. TCP fails to be a suitable method of bulk data transfer in many of these applications, giving rise to new classes of protocols designed to circumvent TCP’s shortcomings. It is typical in these high-performance applications… Read More »